Lily character with body animations, translation of walking handled separately.
Joint nodes cannot directly contain geometry, insert a child HAnimSegment first
tovrmlx3d, https://castle-engine.io/view3dscene.php#section_converting
X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit
"images/Lily_2t_BaseColor.png" "https://www.web3d.org/x3d/content/examples/HumanoidAnimation/WinterAndSpring/images/Lily_2t_BaseColor.png"