<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interactive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  <head>
    <meta content='trackpoint_changed.x3d' name='title'/>
    <meta content='trackpoint_changed-movie.mpg' name='MovingImage'/>
    <meta content='http://www.nist.gov/vrml.html' name='reference'/>
    <meta content='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html' name='reference'/>
    <meta content='http://www.itl.nist.gov/div897/ctg/vrml/members.html' name='creator'/>
    <meta content='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.' name='disclaimer'/>
    <meta content='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml' name='reference'/>
    <meta content='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d' name='info'/>
    <meta content='Michael Kass NIST' name='creator'/>
    <meta content='Don Brutzman' name='translator'/>
    <meta content='21 January 2001' name='translated'/>
    <meta content='28 August 2023' name='modified'/>
    <meta content='Test the SphereSensors node ability to send "trackPoint_changed" events to other node. A SphereSensor is associated with a Sphere geometry. In addition, a red Sphere receives the "trackPoint_changed" event as the pointing device is dragged over the geometry. The result is, the red Sphere follows the pointing device while it is over the geometry an the primary button is depressed. The motion will follow the invisible Sphere whose axis is the Y axis, and whose radius is the distance from the Y axis and the intersection of the pointer bearing and the geometry. As a result, the ball will appear to follow the Sphere surface as the cursor is dragged over the geometry. trackPoint_changed events are undefined when the pointing device is dragged outside the bounds of the geometry.' name='description'/>
    <meta content='https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/SphereSensor/trackpoint_changed.x3d' name='identifier'/>
    <meta content='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html' name='generator'/>
    <meta content='X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit' name='generator'/>
    <meta content='../../license.html' name='license'/>
  </head>
  <Scene>
    <WorldInfo title='trackpoint_changed.x3d'/>
    <NavigationInfo type='"WALK" "FLY" "ANY"'/>
    <Viewpoint description='Front View'/>
    <Viewpoint description='Rear View' orientation='0 1 0 3.14' position='0 0 -10'/>
    <Viewpoint description='Top View' orientation='1 0 0 -1.57' position='0 10 0'/>
    <Viewpoint description='Bottom View' orientation='1 0 0 1.57' position='0 -10 0'/>
    <Viewpoint description='Right View' orientation='0 1 0 1.57' position='10 0 0'/>
    <Viewpoint description='Left View' orientation='0 1 0 -1.57' position='-10 0 0'/>
    <Group>
      <Transform>
        <Transform DEF='MY_BALL'>
          <Shape>
            <Appearance>
              <Material diffuseColor='1 0 0'/>
            </Appearance>
            <Sphere radius='0.3'/>
          </Shape>
        </Transform>
        <SphereSensor DEF='SPHSENSOR' description='click and drag to rotate'/>
        <Shape>
          <Appearance>
            <Material diffuseColor='1 1 0'/>
          </Appearance>
          <Sphere/>
        </Shape>
      </Transform>
    </Group>
    <ROUTE fromField='trackPoint_changed' fromNode='SPHSENSOR' toField='set_translation' toNode='MY_BALL'/>
  </Scene>
</X3D>