<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  <head>
    <meta content='default_binding_proto.x3d' name='title'/>
    <meta content='default_binding_proto-front.jpg' name='Image'/>
    <meta content='http://www.nist.gov/vrml.html' name='reference'/>
    <meta content='http://www.itl.nist.gov/div897/ctg/vrml/vrml.html' name='reference'/>
    <meta content='http://www.itl.nist.gov/div897/ctg/vrml/members.html' name='creator'/>
    <meta content='This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.' name='disclaimer'/>
    <meta content='Original NIST Conformance Testing Group, https://www.itl.nist.gov/div897/ctg/vrml' name='reference'/>
    <meta content='Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml' name='reference'/>
    <meta content='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d' name='info'/>
    <meta content='Michael Kass NIST' name='creator'/>
    <meta content='Don Brutzman' name='translator'/>
    <meta content='21 January 2001' name='translated'/>
    <meta content='28 August 2023' name='modified'/>
    <meta content='Test a PROTO Viewpoint. A Viewpoint node is defined inside a PROTO definition in this world. That PROTO is then instantiated in the world. The result should be: that Viewpoint should be bound to the Viewpoint stack. A RIGHT side Viewpoint node is defined inside A PROTO definition, then instantiated in the world file. As a result, the viewer should see a cubic geometry with the word RIGHT displayed on its face, and Text geometry at the bottom of the world indicating that the Viewpoint position is 10 0 0.' name='description'/>
    <meta content='https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/default_binding_proto.x3d' name='identifier'/>
    <meta content='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html' name='generator'/>
    <meta content='X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit' name='generator'/>
    <meta content='../../license.html' name='license'/>
  </head>
  <Scene>
    <WorldInfo title='default_binding_proto.x3d'/>
    <ProtoDeclare name='ViewProto'>
      <ProtoBody>
        <Viewpoint description='Right View' orientation='0 1 0 1.57' position='10 0 0'/>
      </ProtoBody>
    </ProtoDeclare>
    <NavigationInfo type='"EXAMINE"'/>
    <Background groundAngle='1.57' groundColor='0 0.5 0 0 0.5 0' skyColor='0 0 1'/>
    <ProximitySensor DEF='PROX_SENSOR' size='1000 1000 1000'/>
    <ProtoInstance DEF='VIEW1' name='ViewProto'/>
    <Transform DEF='TRANS0'>
      <Transform translation='-10 -4 -20'>
        <Shape>
          <Appearance>
            <Material/>
          </Appearance>
          <Text DEF='TYPESTRING0' string='"current position is:"'>
            <FontStyle style='BOLD'/>
          </Text>
        </Shape>
      </Transform>
    </Transform>
    <Transform DEF='TRANS1'>
      <Transform translation='-10 -5 -20'>
        <Shape>
          <Appearance>
            <Material/>
          </Appearance>
          <Text DEF='TYPESTRING1' string='"message from Script is inserted here"'>
            <FontStyle style='BOLD'/>
          </Text>
        </Shape>
      </Transform>
    </Transform>
    <Shape>
      <Appearance>
        <Material/>
        <ImageTexture url='"front.jpg" "https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/front.jpg"'/>
      </Appearance>
      <IndexedFaceSet coordIndex='0 1 2 3 -1' texCoordIndex='0 1 2 3 -1'>
        <Coordinate DEF='UnitCube' point='-1 -1 1 1 -1 1 1 1 1 -1 1 1 1 1 -1 -1 1 -1 -1 -1 -1 1 -1 -1'/>
        <TextureCoordinate DEF='SquareTexCoord' point='0 0 1 0 1 1 0 1'/>
      </IndexedFaceSet>
    </Shape>
    <Shape>
      <Appearance>
        <Material/>
        <ImageTexture url='"right.jpg" "https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/right.jpg"'/>
      </Appearance>
      <IndexedFaceSet coordIndex='1 7 4 2 -1' texCoordIndex='0 1 2 3 -1'>
        <Coordinate USE='UnitCube'/>
        <TextureCoordinate USE='SquareTexCoord'/>
      </IndexedFaceSet>
    </Shape>
    <Shape>
      <Appearance>
        <Material/>
        <ImageTexture url='"rear.jpg" "https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/rear.jpg"'/>
      </Appearance>
      <IndexedFaceSet coordIndex='7 6 5 4 -1' texCoordIndex='0 1 2 3 -1'>
        <Coordinate USE='UnitCube'/>
        <TextureCoordinate USE='SquareTexCoord'/>
      </IndexedFaceSet>
    </Shape>
    <Shape>
      <Appearance>
        <Material/>
        <ImageTexture url='"left.jpg" "https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/left.jpg"'/>
      </Appearance>
      <IndexedFaceSet coordIndex='0 3 5 6 -1' texCoordIndex='1 2 3 0 -1'>
        <Coordinate USE='UnitCube'/>
        <TextureCoordinate USE='SquareTexCoord'/>
      </IndexedFaceSet>
    </Shape>
    <Shape>
      <Appearance>
        <Material/>
        <ImageTexture url='"top.jpg" "https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/top.jpg"'/>
      </Appearance>
      <IndexedFaceSet coordIndex='3 2 4 5 -1' texCoordIndex='0 1 2 3 -1'>
        <Coordinate USE='UnitCube'/>
        <TextureCoordinate USE='SquareTexCoord'/>
      </IndexedFaceSet>
    </Shape>
    <Shape>
      <Appearance>
        <Material/>
        <ImageTexture url='"bottom.jpg" "https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/bottom.jpg"'/>
      </Appearance>
      <IndexedFaceSet coordIndex='0 6 7 1 -1' texCoordIndex='3 0 1 2 -1'>
        <Coordinate USE='UnitCube'/>
        <TextureCoordinate USE='SquareTexCoord'/>
      </IndexedFaceSet>
    </Shape>
    <Script DEF='AVATARSCRIPT' directOutput='true' url='"default_binding_proto.js" "https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/default_binding_proto.js"'>
      <field accessType='initializeOnly' name='typestring1' type='SFNode'>
        <Text USE='TYPESTRING1'/>
      </field>
      <field accessType='inputOnly' name='printPosition' type='SFVec3f'/>
    </Script>
    <ROUTE fromField='position_changed' fromNode='PROX_SENSOR' toField='printPosition' toNode='AVATARSCRIPT'/>
    <ROUTE fromField='position_changed' fromNode='PROX_SENSOR' toField='set_translation' toNode='TRANS0'/>
    <ROUTE fromField='orientation_changed' fromNode='PROX_SENSOR' toField='set_rotation' toNode='TRANS0'/>
    <ROUTE fromField='position_changed' fromNode='PROX_SENSOR' toField='set_translation' toNode='TRANS1'/>
    <ROUTE fromField='orientation_changed' fromNode='PROX_SENSOR' toField='set_rotation' toNode='TRANS1'/>
  </Scene>
</X3D>