<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://old.web3d.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mmccann</id>
		<title>Web3D.org - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://old.web3d.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mmccann"/>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php/Special:Contributions/Mmccann"/>
		<updated>2026-04-30T19:11:37Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.25.1</generator>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Talk:X3D_version_3.4_Development&amp;diff=8735</id>
		<title>Talk:X3D version 3.4 Development</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Talk:X3D_version_3.4_Development&amp;diff=8735"/>
				<updated>2015-02-04T18:01:44Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: Created page with &amp;quot;The Geospatial section should include &amp;quot;Remove deprecation of GeoOrigin node&amp;quot;. See http://www.web3d.org/node/1694/submission/365.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Geospatial section should include &amp;quot;Remove deprecation of GeoOrigin node&amp;quot;. See http://www.web3d.org/node/1694/submission/365.&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Web3D_2014_Workshops_on_X3D_Evolution/Revolution&amp;diff=8504</id>
		<title>Web3D 2014 Workshops on X3D Evolution/Revolution</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Web3D_2014_Workshops_on_X3D_Evolution/Revolution&amp;diff=8504"/>
				<updated>2014-08-08T17:06:55Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: /* Decide on readiness to proceed with next milestones */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Web3D 2014 Conference [http://web3d2014.web3d.org/program program schedule] includes multiple [http://web3d2014.web3d.org/workshops X3D Workshops on Future Graphics Standards].&lt;br /&gt;
&lt;br /&gt;
* ''Moderators:'' Don Brutzman (Naval Postgraduate School), Dick Puk (Intelligraphics) and Leonard Daly (Daly Realism).&lt;br /&gt;
&lt;br /&gt;
'''Looking ahead.'''  Common threads for all sessions are to plan cooperative work for the next year:&lt;br /&gt;
* What common work can we do together?&lt;br /&gt;
* What is our timetable of goals?&lt;br /&gt;
* Who else should we be talking to?&lt;br /&gt;
* What new features are needed?&lt;br /&gt;
&lt;br /&gt;
Additional topics are welcome in each session, but please be brief since we are pushing hard to accomplish lots in a short period of time!&lt;br /&gt;
&lt;br /&gt;
This page actively records notes that elaborate on the agenda topics.  We are collaboratively adding key points. Volunteer scribes will keep minutes so that a colaborative workshop report emerges.&lt;br /&gt;
&lt;br /&gt;
== X3D Compressed Binary Encoding (CBE) Geometric-Compression Algorithm Candidates ==&lt;br /&gt;
&lt;br /&gt;
Scheduled time:  0900-1030.  Goal outcomes:&lt;br /&gt;
&lt;br /&gt;
=== Review and improve all published plans &amp;amp; milestones ===&lt;br /&gt;
&lt;br /&gt;
* [[X3D Binary Compression Capabilities and Plans]]&lt;br /&gt;
&lt;br /&gt;
=== Review Fraunhofer geometric-compression approach in detail, compare to all of the established X3D metrics ===&lt;br /&gt;
&lt;br /&gt;
* Demos, proposals&lt;br /&gt;
&lt;br /&gt;
=== Summary of Efficient XML Interchange (EXI) data compression and XML Security to replace Fast Infoset (FI) in existing X3D CBE Specification ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/embed/Rig2z9veUv0 EXI Introduction Video]&lt;br /&gt;
* [https://wiki.nps.edu/download/attachments/325451808/ExiCompactnessComparisonGzippedXML.png?version=1&amp;amp;modificationDate=1400071421000&amp;amp;api=v2 comparison of EXI to gzip] and links of interest at [https://wiki.nps.edu/display/NOW/Efficient+Messaging Efficient Messaging]&lt;br /&gt;
* [http://www.web3d.org/x3d-resources/content/examples/X3dResources.html#Security X3D Resources: Security]&lt;br /&gt;
&lt;br /&gt;
==== Fast Infoset (FI) ==== &lt;br /&gt;
&lt;br /&gt;
Fast Infoset was completed a few years before EXI.  It compared favorably to 40 other forms of compression as part of the XML Binary Compression (XBC) effort leading up to EXI.  Nevertheless FI is less efficient than EXI.&lt;br /&gt;
&lt;br /&gt;
FI is used in the [http://www.web3d.org/documents/specifications/19776-3/V3.3/Part03/X3D_Binary.html X3D Compressed Binary Encoding (CBE)].  EXI can directly replace it in the &lt;br /&gt;
[http://www.web3d.org/documents/specifications/19776-3/V3.3/Part03/concepts.html#X3DCompressionDataFlow compression] and&lt;br /&gt;
[http://www.web3d.org/documents/specifications/19776-3/V3.3/Part03/concepts.html#X3DDecompressionDataFlow decompression] algorithms.&lt;br /&gt;
&lt;br /&gt;
==== Efficient XML Interchange (EXI) ==== &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Efficiency&amp;quot; means both size and speed.  EXI has demonstrated compaction that always meets or beats the most commonly used compression techniques (zip and gzip).  Additionally, because EXI decompression goes straight into memory rather than string characters, which then require significant additional parsing, decoding EXI is many times faster than other techniques.  This approach also reduces memory requirements and power consumption on small devices.  Alternative bit-centric compression schemes cannot take full advantage of those characteristics.&lt;br /&gt;
&lt;br /&gt;
The [http://www.w3.org/ World Wide Web Consortium (W3C)] supervises these open standardization efforts with contributions by many companies, universities, agencies and individuals to continually improve these capabilities.&lt;br /&gt;
&lt;br /&gt;
NPS student-driven research continues to provide significant explorations of XML-based compression and decompression techniques.  Many opportunities are emerging.&lt;br /&gt;
&lt;br /&gt;
* Snyder, Sheldon L., [http://calhoun.nps.edu/public/handle/10945/5422 Efficient XML Interchange (EXI) Compression and Performance Benefits: Development, Implementation and Evaluation], Master’s Thesis, Naval Postgraduate School, Monterey California, March 2010.  Also available: [https://wiki.nps.edu/download/attachments/325451808/SnyderExiCompressedXmlThesisPoster.pdf?version=1&amp;amp;modificationDate=1400817356000&amp;amp;api=v2 poster].&lt;br /&gt;
&lt;br /&gt;
* Williams, Jeffrey Scott, [http://calhoun.nps.edu/public/handle/10945/4610 Document-based Message-centric Security using XML Authentication and Encryption for Coalition and Interagency Operations], Master’s Thesis, Naval Postgraduate School, Monterey California, September 2009.&lt;br /&gt;
&lt;br /&gt;
Currently NPS participates in EXI working-group activities as liaison member for Web3D Consortium work.&lt;br /&gt;
&lt;br /&gt;
====  OpenEXI Open-Source Java Implementation ==== &lt;br /&gt;
&lt;br /&gt;
We support open Web standards and actively contribute to the OpenEXI project.  &lt;br /&gt;
&lt;br /&gt;
* [http://openexi.sourceforge.net/ OpenEXI open-source codebase] and [http://wiki.apache.org/incubator/OpenExiProposal OpenEXI Apache Incubator proposal]&lt;br /&gt;
* [http://www.youtube.com/embed/Rig2z9veUv0 OpenEXI introduction video] and [http://sumerogi.com/openexi/Nagasena/IntroToOpenEXI.pdf whitepaper]&lt;br /&gt;
&lt;br /&gt;
=== Shall we have a public mesh “contest” or “bakeoff” to confirm that proposed approaches are ready for prime time? ===&lt;br /&gt;
&lt;br /&gt;
* Discussion please.&lt;br /&gt;
&lt;br /&gt;
=== Decide on readiness to proceed with next milestones ===&lt;br /&gt;
&lt;br /&gt;
* Multiple tasks await, and sequencing among X3D 3.4, X3D 4.0 and MAR appears to be necessary.&lt;br /&gt;
* Each of these areas appear to be pursuable in tandem without interference.&lt;br /&gt;
* What work is proceeding?&lt;br /&gt;
* Discussion please.&lt;br /&gt;
** Will the security and digital signing use cases be stronger drivers than compression for people to adopt EXI?&lt;br /&gt;
&lt;br /&gt;
== X3D 3.4 Evolution ==&lt;br /&gt;
&lt;br /&gt;
Scheduled time:  1030-1200.  Goal outcomes:&lt;br /&gt;
&lt;br /&gt;
=== Review all planned technology additions ===&lt;br /&gt;
&lt;br /&gt;
* [[X3D Development Public Plans]] (contains public statements and links for the items below)&lt;br /&gt;
&lt;br /&gt;
* [[X3D version 3.4 Development]] efforts are evolutionary improvements to the proven X3D Graphics architecture.&lt;br /&gt;
&lt;br /&gt;
=== Determine technology and specification contributors, responsible working groups ===&lt;br /&gt;
&lt;br /&gt;
Working groups and individual contributions are currently defining future goals and requirements.&lt;br /&gt;
&lt;br /&gt;
* [http://www.web3d.org/wiki/index.php/Main_Page#X3D_CAD_Working_Group:_Computer_Aided_Design_.28CAD.29_Extensions_for_X3D CAD]&lt;br /&gt;
&lt;br /&gt;
* [http://www.web3d.org/wiki/index.php/Main_Page#X3D_H-Anim_Working_Group:_Humanoid_Animation_.28H-Anim.29 Humanoid Animation (H-Anim)]&lt;br /&gt;
&lt;br /&gt;
* [http://www.web3d.org/wiki/index.php/Main_Page#X3D_Earth_Working_Group_for_geospatial_representations Geospatial]&lt;br /&gt;
&lt;br /&gt;
Please see [http://www.web3d.org/event/making-3d-work-you-web3d-siggraph-2014 Making 3D work for you: Web3D Consortium at Siggraph 2014] for details on working-group Birds of a Feather (BOF) sessions.&lt;br /&gt;
&lt;br /&gt;
=== X3D JSON ===&lt;br /&gt;
&lt;br /&gt;
* Technical quicklook&lt;br /&gt;
** '''[http://www.json.org JavaScript Object Notation (JSON)]''':  as an X3D encoding&lt;br /&gt;
** [http://web3d.org/pipermail/x3d-public_web3d.org/2014-July/thread.html#2854 assessment email thread]&lt;br /&gt;
** NPS will perform a detailed experimental comparison of ''data.json.gz'' to ''data.xml.exi'' examples&lt;br /&gt;
** Relation to [https://www.khronos.org/gltf GlTF]&lt;br /&gt;
&lt;br /&gt;
* Streaming considerations?&lt;br /&gt;
&lt;br /&gt;
* Where to define an X3D JSON encoding in X3D Specifications&lt;br /&gt;
&lt;br /&gt;
=== Achieving two independent implementations and X3D scene conformance tests ===&lt;br /&gt;
&lt;br /&gt;
* Discussion please&lt;br /&gt;
&lt;br /&gt;
=== Next steps and 2014 timeline ===&lt;br /&gt;
&lt;br /&gt;
* Discussion please&lt;br /&gt;
&lt;br /&gt;
== Lunch discussions ==&lt;br /&gt;
&lt;br /&gt;
Scheduled time: 1200-1300.  Participants will order lunch in the morning, sandwiches to be delivered to a good spot near the meeting room.&lt;br /&gt;
&lt;br /&gt;
== X3D 4.0 / X3DOM / HTML5 Revolution ==&lt;br /&gt;
&lt;br /&gt;
Scheduled time:  1300-1500.  Goal outcomes:&lt;br /&gt;
&lt;br /&gt;
=== Review and improve all published plans &amp;amp; milestones ===&lt;br /&gt;
&lt;br /&gt;
* [[X3D version 4.0 Development]] efforts are considering potentially major additions to the baseline X3D architecture.&lt;br /&gt;
&lt;br /&gt;
* Major technology under consideration: HTML5/Declarative 3D/X3DOM&lt;br /&gt;
&lt;br /&gt;
* Major technology under consideration: Mixed and Augmented Reality (MAR) Continuum (formerly ARC)&lt;br /&gt;
&lt;br /&gt;
* Confirm status of technology components, if appropriate shift some to v3.4 list&lt;br /&gt;
&lt;br /&gt;
=== Evolution/convergence strategy for X3D 4.0, X3DOM, HTML5 ===&lt;br /&gt;
&lt;br /&gt;
Lots of great progress!  What's next? Discussion.&lt;br /&gt;
&lt;br /&gt;
=== Mixed Augmented Reality (MAR) Reference Model ===&lt;br /&gt;
&lt;br /&gt;
Status and plans quicklook.&lt;br /&gt;
&lt;br /&gt;
* ISO SC24/SC29 MAR Joint Ad Hoc Group (JAHG), Gerry Kim and Marius Preda&lt;br /&gt;
&lt;br /&gt;
* X3D MAR implementation exemplar efforts, Gun Lee and Timo Engelke&lt;br /&gt;
&lt;br /&gt;
* Flag any potential conflicts&lt;br /&gt;
&lt;br /&gt;
=== Decide on next steps and milestones for 2014 ===&lt;br /&gt;
&lt;br /&gt;
* Preview: ISO/IEC JTC1 SC24 meeting agenda, 18-22 August 2014, Seattle Washington&lt;br /&gt;
&lt;br /&gt;
== BIM/AEC/AM/CAD Initiatives ==&lt;br /&gt;
&lt;br /&gt;
X3D Computer-Aided Design (CAD) Working Group&lt;br /&gt;
&lt;br /&gt;
* Agenda review and welcome discussion&lt;br /&gt;
&lt;br /&gt;
* Demonstration: [http://www.web3d.org/example/cad-scene-graph-viewer CAD Scene Graph and Part Viewing] (including [http://examples.x3dom.org/cadViewer/slimViewerEngine/index.html direct link])&lt;br /&gt;
&lt;br /&gt;
* Our game plan today:  key points, demo, talk!  repeat for each topic.&lt;br /&gt;
&lt;br /&gt;
=== Progress and planned work ===&lt;br /&gt;
&lt;br /&gt;
* [http://www.web3d.org/wiki/index.php/Xj3D_Evolution Xj3D Evolution]&lt;br /&gt;
&lt;br /&gt;
* [http://sourceforge.net/projects/jgeom jgeom] and [http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/nurbs.html X3D NURBS component support]&lt;br /&gt;
&lt;br /&gt;
=== Recent activities and developments ===&lt;br /&gt;
&lt;br /&gt;
* Summary of accomplishments for past year&lt;br /&gt;
&lt;br /&gt;
* Standards group liaisons&lt;br /&gt;
** International Standards Organization (ISO)&lt;br /&gt;
** World Wide Web Consortium (W3C)&lt;br /&gt;
** Are others relevant?&lt;br /&gt;
&lt;br /&gt;
* Architecture Engineering Construction (AEC)&lt;br /&gt;
** [http://aechackathon.com AEC Hackathon] and [http://vrhackathon.com VR Hackathon]&lt;br /&gt;
** CIS/2&lt;br /&gt;
&lt;br /&gt;
* Building Information Modeling (BIM) &lt;br /&gt;
** [http://bimserver.org BimServer] additions by Dave Arendash&lt;br /&gt;
&lt;br /&gt;
* Additive Manufacturing (AM) aka 3D Printing &lt;br /&gt;
** [http://www.shapeways.com Shapeways] publication of X3D models&lt;br /&gt;
** [http://3dprint.nih.gov NIH 3D Print Exchange]&lt;br /&gt;
&lt;br /&gt;
* Additive Manufacturing File Format (AMFF)&lt;br /&gt;
** [https://en.wikipedia.org/wiki/Additive_Manufacturing_File_Format Wikipedia description] is quite short!  That's good.&lt;br /&gt;
** TODO: Track down and link our '''assessment meeting minutes''' which concluded that this work is do-able&lt;br /&gt;
** How shall we best perform this work to map transformations between the two standards?&lt;br /&gt;
&lt;br /&gt;
* Cultural Heritage&lt;br /&gt;
** Workshop, keynote, other activity coming up&lt;br /&gt;
** Lots of shared imperatives for metadata modeling within X3D scenes&lt;br /&gt;
&lt;br /&gt;
Additional topics welcome&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=How_to_create_a_HUD_(Head_Up_Display)&amp;diff=7090</id>
		<title>How to create a HUD (Head Up Display)</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=How_to_create_a_HUD_(Head_Up_Display)&amp;diff=7090"/>
				<updated>2013-04-24T23:44:01Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To make a realistic 3D experience, many implementations need some sort of window to display information to the person navigating the 3D world. &lt;br /&gt;
&lt;br /&gt;
The term HUD (Head Up Display) is adapted from the military, where modern fighter planes have a transparant display on which vital plane data is projected. This optic is placed directly in the line of sight of the pilot, making it possible to read the information without having to look away from the combat scene outside (hence the term &amp;quot;Head Up&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
There is a new specification in the make to mix 2D and 3D content in X3D, but as long as it's not ready, we'll stick to the old-fashioned 3D (?) way...&lt;br /&gt;
&lt;br /&gt;
These are the steps to follow to create a simple hud:&lt;br /&gt;
&lt;br /&gt;
==Create a world==&lt;br /&gt;
It should include:&lt;br /&gt;
*a scene&lt;br /&gt;
*a viewpoint&lt;br /&gt;
*some objects to show movement across the scene&lt;br /&gt;
*a very large proximitysensor, with bounds large enough to encompass the area the user can navigate (here: &amp;quot;sensor&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==Add the HUD==&lt;br /&gt;
*add a transform (here: &amp;quot;hud&amp;quot;)&lt;br /&gt;
*add another transform as a child (here: &amp;quot;offset&amp;quot;)&lt;br /&gt;
Set the offset translation to a few meters in front and to the side from the viewpoint location. This needs a little &amp;quot;trial and error&amp;quot; after adding the text, as various browsers render in different ways.&lt;br /&gt;
*add a text node to it (here: &amp;quot;hudtext&amp;quot;)&lt;br /&gt;
*add the necessary code to shape the text to your likings&lt;br /&gt;
*if needed, add another object (like a plane or a very flat box) as a panel right behind the text for better visibility&lt;br /&gt;
&lt;br /&gt;
==Link the HUD to the sensor==&lt;br /&gt;
*ROUTE the sensor &amp;quot;position_changed&amp;quot; to the hud &amp;quot;translation&amp;quot;&lt;br /&gt;
*ROUTE the sensor &amp;quot;oreintation_changed&amp;quot; to the hud &amp;quot;rotation&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Done! As simple as that!&lt;br /&gt;
&lt;br /&gt;
Of course there are many things that can be added to this simple example, like scripting to alter the text as you move or switches on the dashboard...&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=2439</id>
		<title>X3D Earth</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=2439"/>
				<updated>2010-02-03T17:17:23Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: Fixed link to members-only wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web3D Consortium member?  Go to [http://www.web3d.org/membership/login/memberwiki/index.php/X3D-Earth X3D-Earth members-only wiki]&lt;br /&gt;
&lt;br /&gt;
* [http://www.mbari.org/staff/mccann/x3d/docs/Web3D2008_X3D-Earth_Mashups_Tutorial.ppt X3D-Earth Tutorial] Presented at Web 3D Symposium 10 August 2008 in Los Angeles&lt;br /&gt;
* [[Examine mode behavior for exploring geospatial worlds]]&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1737</id>
		<title>X3D Earth</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1737"/>
				<updated>2008-09-09T23:00:12Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web3D Consortium member?  Go to [http://www.web3d.org/membership/login/memberwiki/index.php/X3D_Earth_Working_Group Members-only X3D-Earth wiki]&lt;br /&gt;
&lt;br /&gt;
* [http://www.mbari.org/staff/mccann/x3d/docs/Web3D2008_X3D-Earth_Mashups_Tutorial.ppt X3D-Earth Tutorial] Presented at Web 3D Symposium 10 August 2008 in Los Angeles&lt;br /&gt;
* [[Examine mode behavior for exploring geospatial worlds]]&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1736</id>
		<title>X3D Earth</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1736"/>
				<updated>2008-09-09T22:57:29Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://www.web3d.org/membership/login/memberwiki/index.php/X3D_Earth_Working_Group Members-only X3D-Earth wiki]]&lt;br /&gt;
&lt;br /&gt;
* [http://www.mbari.org/staff/mccann/x3d/docs/Web3D2008_X3D-Earth_Mashups_Tutorial.ppt X3D-Earth Tutorial] Presented at Web 3D Symposium 10 August 2008 in Los Angeles&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1734</id>
		<title>X3D Earth</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1734"/>
				<updated>2008-09-09T22:57:09Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: X3D Earth public site moved to X3D Earth public wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://www.web3d.org/membership/login/memberwiki/index.php/X3D_Earth_Working_Group Members-only X3D-Earth wiki]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D-Earth info ==&lt;br /&gt;
* [http://www.mbari.org/staff/mccann/x3d/docs/Web3D2008_X3D-Earth_Mashups_Tutorial.ppt X3D-Earth Tutorial] Presented at Web 3D Symposium 10 August 2008 in Los Angeles&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=X3D_Earth_public_site&amp;diff=1735</id>
		<title>X3D Earth public site</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=X3D_Earth_public_site&amp;diff=1735"/>
				<updated>2008-09-09T22:57:09Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: X3D Earth public site moved to X3D Earth public wiki: Change from site to wiki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[X3D Earth public wiki]]&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1733</id>
		<title>X3D Earth</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1733"/>
				<updated>2008-09-09T22:55:36Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://www.web3d.org/membership/login/memberwiki/index.php/X3D_Earth_Working_Group Members-only X3D-Earth wiki]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D-Earth info ==&lt;br /&gt;
* [http://www.mbari.org/staff/mccann/x3d/docs/Web3D2008_X3D-Earth_Mashups_Tutorial.ppt X3D-Earth Tutorial] Presented at Web 3D Symposium 10 August 2008 in Los Angeles&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1732</id>
		<title>X3D Earth</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1732"/>
				<updated>2008-09-09T22:54:42Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[http://www.web3d.org/membership/login/memberwiki/index.php/X3D_Earth_Working_Group Members-only X3D-Earth wiki]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D-Earth info ==&lt;br /&gt;
* [http://www.mbari.org/staff/mccann/x3d/docs/Web3D2008_X3D-Earth_Mashups_Tutorial.ppt X3D-Earth Tutorial] Presented at Web 3D Symposium 10 August 2008 in Los Angeles&lt;br /&gt;
* [[X3D Earth implementations]]&lt;br /&gt;
* [[X3D Earth conformance]]&lt;br /&gt;
* [[X3D Earth bibliography]]&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1731</id>
		<title>X3D Earth</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1731"/>
				<updated>2008-09-09T22:53:29Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[http://www.web3d.org/membership/login/memberwiki/index.php/X3D_Earth_Working_Group Members-only X3D-Earth wiki]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D-Earth info ==&lt;br /&gt;
* [http://www.mbari.org/staff/mccann/x3d/docs/Web3D2008_X3D-Earth_Mashups_Tutorial.ppt X3D-Earth Tutorial]&lt;br /&gt;
* [[X3D Earth implementations]]&lt;br /&gt;
* [[X3D Earth conformance]]&lt;br /&gt;
* [[X3D Earth bibliography]]&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1730</id>
		<title>X3D Earth</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1730"/>
				<updated>2008-09-09T22:21:42Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
[[http://www.web3d.org/membership/login/memberwiki/index.php/X3D_Earth_Working_Group Members-only X3D-Earth wiki]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D-Earth info ==&lt;br /&gt;
* [[X3D Earth implementations]]&lt;br /&gt;
* [[X3D Earth conformance]]&lt;br /&gt;
* [[X3D Earth bibliography]]&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1729</id>
		<title>X3D Earth</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=X3D_Earth&amp;diff=1729"/>
				<updated>2008-09-09T22:18:04Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;X3D Earth public wiki.&lt;br /&gt;
&lt;br /&gt;
[[http://www.web3d.org/membership/login/memberwiki/index.php/X3D_Earth_Working_Group] Members-only X3D Earth working-group wiki]&lt;br /&gt;
&lt;br /&gt;
== X3D Earth info ==&lt;br /&gt;
* [[X3D Earth implementations]]&lt;br /&gt;
* [[X3D Earth conformance]]&lt;br /&gt;
* [[X3D Earth bibliography]]&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1727</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1727"/>
				<updated>2008-09-09T17:35:32Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: Examine node behavior for exploring geospatial worlds moved to Examine mode behavior for exploring geospatial worlds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For MBARI's ROV Dive data visualization application (http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on a computer with a standard keyboard and mouse.  The user needs to explore any part of the 3D world - key to enabling this capability are features in the browser that allow interactive changes to the point of rotation and movement about it with minimal keyboard and mouse operations.  This is done with mouse action modification keys to:&lt;br /&gt;
&lt;br /&gt;
* change the center of rotation location &lt;br /&gt;
* orbit about the selected point of rotation &lt;br /&gt;
* zoom toward and away from the point of rotation&lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementing the Examine mode to give these capabilities:&lt;br /&gt;
&lt;br /&gt;
# Dragging the mouse left and right while holding the left mouse button down causes viewpoint rotation about a vertical axis that passes through the point of rotation. This vertical axis is always perpendicular to viewpoint vector. Left mouse motion rotates the viewpoint clockwise (as viewed from the top) about the vertical axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
#Dragging the mouse up and down while holding the left mouse button down causes rotation about a horizontal axis that passes through the point of rotation. Up mouse motion rotates the viewpoint clockwise (as viewed from the right) about the horizontal axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
# Holding the Ctrl key (or other key that may be user selectable) down modifies the left button down mouse drag movement such that up and down (Y-axis) movement causes the viewpoint to zoom toward and from the point of rotation. Left and right mouse motion while Ctrl is held down has no effect. Shift and Ctrl (or other keys that may be user selectable) held at the same time also enables zoom but disables TouchSensors.&lt;br /&gt;
# Holding the Alt key (or other key that may be user selectable) modifies the mouse movement such that mouse motion while the left mouse button is held down is translated into a pan of the viewpoint in a plane passing through the viewpoint perpendicular to the vector pointing to the point of rotation. Shift and Alt (or other keys that may be user selectable) held at the same time also enables pan but disables TouchSensors.&lt;br /&gt;
# The point of rotation can be set by holding the Shift key (or other key that may be user selectable) while pointing at an object and clicking the left mouse button. To provide feedback that the point has been selected the viewpoint shall zoom about 20 percent of the distance toward that point.  &lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool: drag operations cause rotation, click operations cause center of rotation point selection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mike McCann,  Monterey Bay Aquarium Research Institute&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_node_behavior_for_exploring_geospatial_worlds&amp;diff=1728</id>
		<title>Examine node behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_node_behavior_for_exploring_geospatial_worlds&amp;diff=1728"/>
				<updated>2008-09-09T17:35:32Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: Examine node behavior for exploring geospatial worlds moved to Examine mode behavior for exploring geospatial worlds: It's Examine _m_ode, not Examine _n_ode.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Examine mode behavior for exploring geospatial worlds]]&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1566</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1566"/>
				<updated>2007-03-14T21:06:53Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For MBARI's ROV Dive data visualization application (http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on a computer with a standard keyboard and mouse.  The user needs to explore any part of the 3D world - key to enabling this capability are features in the browser that allow interactive changes to the point of rotation and movement about it with minimal keyboard and mouse operations.  This is done with mouse action modification keys to:&lt;br /&gt;
&lt;br /&gt;
* change the center of rotation location &lt;br /&gt;
* orbit about the selected point of rotation &lt;br /&gt;
* zoom toward and away from the point of rotation&lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementing the Examine mode to give these capabilities:&lt;br /&gt;
&lt;br /&gt;
# Dragging the mouse left and right while holding the left mouse button down causes viewpoint rotation about a vertical axis that passes through the point of rotation. This vertical axis is always perpendicular to viewpoint vector. Left mouse motion rotates the viewpoint clockwise (as viewed from the top) about the vertical axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
#Dragging the mouse up and down while holding the left mouse button down causes rotation about a horizontal axis that passes through the point of rotation. Up mouse motion rotates the viewpoint clockwise (as viewed from the right) about the horizontal axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
# Holding the Ctrl key (or other key that may be user selectable) down modifies the left button down mouse drag movement such that up and down (Y-axis) movement causes the viewpoint to zoom toward and from the point of rotation. Left and right mouse motion while Ctrl is held down has no effect. Shift and Ctrl (or other keys that may be user selectable) held at the same time also enables zoom but disables TouchSensors.&lt;br /&gt;
# Holding the Alt key (or other key that may be user selectable) modifies the mouse movement such that mouse motion while the left mouse button is held down is translated into a pan of the viewpoint in a plane passing through the viewpoint perpendicular to the vector pointing to the point of rotation. Shift and Alt (or other keys that may be user selectable) held at the same time also enables pan but disables TouchSensors.&lt;br /&gt;
# The point of rotation can be set by holding the Shift key (or other key that may be user selectable) while pointing at an object and clicking the left mouse button. To provide feedback that the point has been selected the viewpoint shall zoom about 20 percent of the distance toward that point.  &lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool: drag operations cause rotation, click operations cause center of rotation point selection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mike McCann,  Monterey Bay Aquarium Research Institute&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1565</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1565"/>
				<updated>2007-03-14T21:03:24Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For MBARI's ROV Dive data visualization application (http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on a computer with a standard keyboard and mouse.  The user needs to explore any part of the 3D world - key to enabling this capability are features in the browser that allow interactive changes to the point of rotation and movement about it with minimal keyboard and mouse operations.  This is done with mouse action modification keys to:&lt;br /&gt;
&lt;br /&gt;
* change the center of rotation location &lt;br /&gt;
* orbit about the selected point of rotation &lt;br /&gt;
* zoom toward and away from the point of rotation&lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementing the Examine mode to give these capabilities:&lt;br /&gt;
&lt;br /&gt;
# Dragging the mouse left and right while holding the left mouse button down causes viewpoint rotation about a vertical axis that passes through the point of rotation. This vertical axis is always perpendicular to viewpoint vector. Left mouse motion rotates the viewpoint clockwise (as viewed from the top) about the vertical axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
#Dragging the mouse up and down while holding the left mouse button down causes rotation about a horizontal axis that passes through the point of rotation. Up mouse motion rotates the viewpoint clockwise (as viewed from the right) about the horizontal axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
# Holding the Ctrl key (or other key that may be user selectable) down modifies the left button down mouse drag movement such that up and down (Y-axis) movement causes the viewpoint to zoom toward and from the point of rotation. Left and right mouse motion while Ctrl is held down has no effect. Shift and Ctrl (or other keys that may be user selectable) held at the same time also enables zoom but disables TouchSensors.&lt;br /&gt;
# Holding the Alt key (or other key that may be user selectable) modifies the mouse movement such that mouse motion while the left mouse button is held down is translated into a pan of the viewpoint in a plane passing through the viewpoint perpendicular to the vector pointing to the point of rotation. Shift and Alt (or other keys that may be user selectable) held at the same time also enables pan but disables TouchSensors.&lt;br /&gt;
# The point of rotation can be set by holding the Shift key (or other key that may be user selectable) while pointing at an object and clicking the left mouse button. To provide feedback that the point has been selected the viewpoint shall zoom about 20 percent of the distance toward that point.  &lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1564</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1564"/>
				<updated>2007-03-14T21:01:45Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For MBARI's ROV Dive data visualization application (http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on a computer with a standard keyboard and mouse.  The user needs to explore any part of the 3D world - key to enabling this capability are features in the browser that allow interactive changes to the point of rotation and movement about it with minimal keyboard and mouse operations.  This is done with mouse action modification keys to:&lt;br /&gt;
&lt;br /&gt;
* change the center of rotation location &lt;br /&gt;
* orbit about the selected point of rotation &lt;br /&gt;
* zoom toward and away from the point of rotation&lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementing the Examine mode to give these capabilities:&lt;br /&gt;
&lt;br /&gt;
# Dragging the mouse left and right while holding the left mouse button down causes viewpoint rotation about a vertical axis that passes through the point of rotation. This vertical axis is always perpendicular to viewpoint vector. Left mouse motion rotates the viewpoint clockwise (as viewed from the top) about the vertical axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
#Dragging the mouse up and down while holding the left mouse button down causes rotation about a horizontal axis that passes through the point of rotation. Up mouse motion rotates the viewpoint clockwise (as viewed from the right) about the horizontal axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
# Holding the Ctrl key (or other key that may be user selectable) down modifies the left button down mouse drag movement such that up and down (Y-axis) movement causes the viewpoint to zoom toward and from the point of rotation. Left and right mouse motion while Ctrl is held down has no effect. Shift and Ctrl (or other keys that may be user selectable) held at the same time also enables zoom but disables TouchSensors.&lt;br /&gt;
# Holding the Alt key (or other key that may be user selectable) modifies the mouse movement such that mouse motion while the left mouse button is held down is translated into a pan of the viewpoint in a plane perpendicular to the vector pointing to the point of rotation. Shift and Alt (or other keys that may be user selectable) held at the same time also enables pan but disables TouchSensors.&lt;br /&gt;
# The point of rotation can be set by holding the Shift key (or other key that may be user selectable) while pointing at an object and clicking the left mouse button. To provide feedback that the point has been selected the viewpoint shall zoom about 20 percent of the distance toward that point.  &lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1563</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1563"/>
				<updated>2007-03-14T21:00:14Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For MBARI's ROV Dive data visualization application (http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on a computer with a standard keyboard and mouse.  The user needs to explore any part of the 3D world - key to enabling this capability are features in the browser that allow interactive changes to the point of rotation and movement about it with minimal keyboard and mouse operations.  This is done with mouse action modification keys to:&lt;br /&gt;
&lt;br /&gt;
* change the center of rotation location &lt;br /&gt;
* orbit about the selected point of rotation &lt;br /&gt;
* zoom toward and away from the point of rotation&lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementing the Examine mode to give these capabilities:&lt;br /&gt;
&lt;br /&gt;
# Dragging the mouse left and right while holding the left mouse button down causes viewpoint rotation about a vertical axis that passes through the point of rotation. This vertical axis is always perpendicular to viewpoint vector. Left mouse motion rotates the viewpoint clockwise (as viewed from the top) about the vertical axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
#Dragging the mouse up and down while holding the left mouse button down causes rotation about a horizontal axis that passes through the point of rotation. Up mouse motion rotates the viewpoint clockwise (as viewed from the right) about the horizontal axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
# Holding the Ctrl key (or other key that may be user selectable) down modifies the left button down mouse drag movement such that up and down (Y-axis) movement causes the viewpoint to zoom in and out towards/from the point of rotation. Left and right mouse motion while Ctrl is held down has no effect. Shift and Ctrl (or other keys that may be user selectable) held at the same time also enables zoom but disables TouchSensors.&lt;br /&gt;
# Holding the Alt key (or other key that may be user selectable) modifies the mouse movement such that mouse motion while the left mouse button is held down is translated into a pan of the viewpoint in a plane perpendicular to the vector pointing to the point of rotation. Shift and Alt (or other keys that may be user selectable) held at the same time also enables pan but disables TouchSensors.&lt;br /&gt;
# The point of rotation can be set by holding the Shift key (or other key that may be user selectable) while pointing at an object and clicking the left mouse button. To provide feedback that the point has been selected the viewpoint shall zoom about 20 percent of the distance toward that point.  &lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1562</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1562"/>
				<updated>2007-03-14T20:57:06Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For MBARI's ROV Dive data visualization application (http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on a computer with a standard keyboard and mouse.  The user needs to explore any part of the 3D world - key to enabling this capability are features in the browser that allow interactive changes to the point of rotation and movement about it with minimal keyboard and mouse operations.  This is done with mouse action modification keys to:&lt;br /&gt;
&lt;br /&gt;
* change the center of rotation location &lt;br /&gt;
* orbit about the selected point of rotation &lt;br /&gt;
* zoom toward and away from the point of rotation&lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementing the Examine mode to give these capabilities:&lt;br /&gt;
&lt;br /&gt;
# Dragging the mouse left and right while holding the left mouse button down causes viewpoint rotation about a vertical axis that passes through the point of rotation. This vertical axis is always perpendicular to viewpoint vector. Left mouse motion rotates the viewpoint clockwise (from a perspective above the axis) about the vertical axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
#Dragging the mouse up and down while holding the left mouse button down causes rotation about a horizontal axis that passes through the point of rotation. Up mouse motion rotates the viewpoint clockwise (from a perspective on the right of the axis) about the horizontal axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
# Holding the Ctrl key (or other key that may be user selectable) down modifies the left button down mouse drag movement such that up and down (Y-axis) movement causes the viewpoint to zoom in and out towards/from the point of rotation. Left and right mouse motion while Ctrl is held down has no effect. Shift and Ctrl (or other keys that may be user selectable) held at the same time also enables zoom but disables TouchSensors.&lt;br /&gt;
# Holding the Alt key (or other key that may be user selectable) modifies the mouse movement such that mouse motion while the left mouse button is held down is translated into a pan of the viewpoint in a plane perpendicular to the vector pointing to the point of rotation. Shift and Alt (or other keys that may be user selectable) held at the same time also enables pan but disables TouchSensors.&lt;br /&gt;
# The point of rotation can be set by holding the Shift key (or other key that may be user selectable) while pointing at an object and clicking the left mouse button. To provide feedback that the point has been selected the viewpoint shall zoom about 20 percent of the distance toward that point.  &lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1561</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1561"/>
				<updated>2007-03-14T20:56:46Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For MBARI's ROV Dive data visualization application ( http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on a computer with a standard keyboard and mouse.  The user needs to explore any part of the 3D world - key to enabling this capability are features in the browser that allow interactive changes to the point of rotation and movement about it with minimal keyboard and mouse operations.  This is done with mouse action modification keys to:&lt;br /&gt;
&lt;br /&gt;
* change the center of rotation location &lt;br /&gt;
* orbit about the selected point of rotation &lt;br /&gt;
* zoom toward and away from the point of rotation&lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementing the Examine mode to give these capabilities:&lt;br /&gt;
&lt;br /&gt;
# Dragging the mouse left and right while holding the left mouse button down causes viewpoint rotation about a vertical axis that passes through the point of rotation. This vertical axis is always perpendicular to viewpoint vector. Left mouse motion rotates the viewpoint clockwise (from a perspective above the axis) about the vertical axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
#Dragging the mouse up and down while holding the left mouse button down causes rotation about a horizontal axis that passes through the point of rotation. Up mouse motion rotates the viewpoint clockwise (from a perspective on the right of the axis) about the horizontal axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
# Holding the Ctrl key (or other key that may be user selectable) down modifies the left button down mouse drag movement such that up and down (Y-axis) movement causes the viewpoint to zoom in and out towards/from the point of rotation. Left and right mouse motion while Ctrl is held down has no effect. Shift and Ctrl (or other keys that may be user selectable) held at the same time also enables zoom but disables TouchSensors.&lt;br /&gt;
# Holding the Alt key (or other key that may be user selectable) modifies the mouse movement such that mouse motion while the left mouse button is held down is translated into a pan of the viewpoint in a plane perpendicular to the vector pointing to the point of rotation. Shift and Alt (or other keys that may be user selectable) held at the same time also enables pan but disables TouchSensors.&lt;br /&gt;
# The point of rotation can be set by holding the Shift key (or other key that may be user selectable) while pointing at an object and clicking the left mouse button. To provide feedback that the point has been selected the viewpoint shall zoom about 20 percent of the distance toward that point.  &lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1560</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1560"/>
				<updated>2007-03-14T20:52:47Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For MBARI's ROV Dive data visualization application (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on a computer with a standard keyboard and mouse.  The user needs to explore any part of the 3D world - key to enabling this capability is giving the user the capability in the browser to interactively change the point of rotation and move about it.  This is done with mouse action modification keys to:&lt;br /&gt;
&lt;br /&gt;
* change the center of rotation location &lt;br /&gt;
* orbit about the selected point of rotation &lt;br /&gt;
* zoom toward and away from the point of rotation&lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementing the Examine mode to give these capabilities:&lt;br /&gt;
&lt;br /&gt;
# Dragging the mouse left and right while holding the left mouse button down causes viewpoint rotation about a vertical axis that passes through the point of rotation. This vertical axis is always perpendicular to viewpoint vector. Left mouse motion rotates the viewpoint clockwise (from a perspective above the axis) about the vertical axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
#Dragging the mouse up and down while holding the left mouse button down causes rotation about a horizontal axis that passes through the point of rotation. Up mouse motion rotates the viewpoint clockwise (from a perspective on the right of the axis) about the horizontal axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
# Holding the Ctrl key (or other key that may be user selectable) down modifies the left button down mouse drag movement such that up and down (Y-axis) movement causes the viewpoint to zoom in and out towards/from the point of rotation. Left and right mouse motion while Ctrl is held down has no effect. Shift and Ctrl (or other keys that may be user selectable) held at the same time also enables zoom but disables TouchSensors.&lt;br /&gt;
# Holding the Alt key (or other key that may be user selectable) modifies the mouse movement such that mouse motion while the left mouse button is held down is translated into a pan of the viewpoint in a plane perpendicular to the vector pointing to the point of rotation. Shift and Alt (or other keys that may be user selectable) held at the same time also enables pan but disables TouchSensors.&lt;br /&gt;
# The point of rotation can be set by holding the Shift key (or other key that may be user selectable) while pointing at an object and clicking the left mouse button. To provide feedback that the point has been selected the viewpoint shall zoom about 20 percent of the distance toward that point.  &lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1559</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1559"/>
				<updated>2007-03-14T20:46:25Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on any computer with a standard keyboard and mouse.  The need the user has is to explore any part of the 3D world.  This is done by interactively (using mouse action modification keys) to &lt;br /&gt;
&lt;br /&gt;
* change the center of rotation location &lt;br /&gt;
* orbit about the selected point of rotation &lt;br /&gt;
* zoom toward and away from the point of rotation&lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
# Dragging the mouse left and right while holding the left mouse button down causes viewpoint rotation about a vertical axis that passes through the point of rotation. This vertical axis is always perpendicular to viewpoint vector. Left mouse motion rotates the viewpoint clockwise (from a perspective above the axis) about the vertical axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
#Dragging the mouse up and down while holding the left mouse button down causes rotation about a horizontal axis that passes through the point of rotation. Up mouse motion rotates the viewpoint clockwise (from a perspective on the right of the axis) about the horizontal axis. Rotation is tied to the mouse motion - there is no damping or delay.&lt;br /&gt;
# Holding the Ctrl key (or other key that may be user selectable) down modifies the left button down mouse drag movement such that up and down (Y-axis) movement causes the viewpoint to zoom in and out towards/from the point of rotation. Left and right mouse motion while Ctrl is held down has no effect. Shift and Ctrl (or other keys that may be user selectable) held at the same time also enables zoom but disables TouchSensors.&lt;br /&gt;
# Holding the Alt key (or other key that may be user selectable) modifies the mouse movement such that mouse motion while the left mouse button is held down is translated into a pan of the viewpoint in a plane perpendicular to the vector pointing to the point of rotation. Shift and Alt (or other keys that may be user selectable) held at the same time also enables pan but disables TouchSensors.&lt;br /&gt;
# The point of rotation can be set by holding the Shift key (or other key that may be user selectable) while pointing at an object and clicking the left mouse button. To provide feedback that the point has been selected the viewpoint shall zoom about 20 percent of the distance toward that point.  &lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1558</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1558"/>
				<updated>2007-03-14T20:31:19Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on any computer with a standard keyboard and mouse.  The need the user has is to explore any part of the 3D world.  This is done by interactively (using mouse action modification keys) to &lt;br /&gt;
&lt;br /&gt;
* changing the center of rotation location &lt;br /&gt;
* orbiting about the selected point of rotation &lt;br /&gt;
* zooming toward and away from the point of rotation&lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
# Dragging the mouse left and right while holding the left mouse button down causes rotation about a vertical axis that passes through the point of rotation. Left mouse motion moves the near field objects to the left.&lt;br /&gt;
#Dragging the mouse up and down while holding the left mouse button down causes rotation about a horizontal axis that passes through the point of rotation. Up mouse motion moves near field objects up.&lt;br /&gt;
# Holding the Ctrl key down modifies the left button down mouse drag movement such that up and down (Y-axis) movement causes the viewpoint to zoom in and out towards/from the point of. Left and right mouse motion while Ctrl is held down has no effect. Shift and Ctrl held at the same time also enables zoom but disables TouchSensors.&lt;br /&gt;
# Holding the Alt key modifies the mouse movement such that mouse motion while the left mouse button is held down is translated into a pan of the viewpoint in a plane perpendicular to the vector pointing to the point of rotation. Shift and Alt held at the same time also enables pan but disables TouchSensors.&lt;br /&gt;
# The point of rotation can be set by holding the Shift key while pointing at an object and clicking the left mouse button. To provide feedback that the point has been selected the viewpoint shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1557</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1557"/>
				<updated>2007-03-14T20:24:10Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on any computer with a standard keyboard and mouse.  &lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
# Dragging the mouse left and right while holding the left mouse button down causes rotation about a vertical axis that passes through the point of rotation. Left mouse motion moves the near field objects to the left.&lt;br /&gt;
#Dragging the mouse up and down while holding the left mouse button down causes rotation about a horizontal axis that passes through the point of rotation. Up mouse motion moves near field objects up.&lt;br /&gt;
# Holding the Ctrl key down modifies the left button down mouse drag movement such that up and down (Y-axis) movement causes the viewpoint to zoom in and out towards/from the point of. Left and right mouse motion while Ctrl is held down has no effect. Shift and Ctrl held at the same time also enables zoom but disables TouchSensors.&lt;br /&gt;
# Holding the Alt key modifies the mouse movement such that mouse motion while the left mouse button is held down is translated into a pan of the viewpoint in a plane perpendicular to the vector pointing to the point of rotation. Shift and Alt held at the same time also enables pan but disables TouchSensors.&lt;br /&gt;
# The point of rotation can be set by holding the Shift key while pointing at an object and clicking the left mouse button. To provide feedback that the point has been selected the viewpoint shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1556</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1556"/>
				<updated>2007-03-14T20:22:33Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on any computer with a standard keyboard and mouse.  &lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
&lt;br /&gt;
# Dragging the mouse left and right while holding the left mouse &lt;br /&gt;
     button down causes rotation about a vertical axis that passes &lt;br /&gt;
     through the point of rotation. Left mouse motion moves the near &lt;br /&gt;
     field objects to the left.&lt;br /&gt;
&lt;br /&gt;
 4. Dragging the mouse up and down while holding the left mouse &lt;br /&gt;
     button down causes rotation about a horizontal axis that passes &lt;br /&gt;
     through the point of rotation. Up mouse motion moves near field &lt;br /&gt;
     objects up.&lt;br /&gt;
&lt;br /&gt;
 5. Holding the Ctrl key down modifies the left button down mouse &lt;br /&gt;
     drag movement such that up and down (Y-axis) movement causes the &lt;br /&gt;
     viewpoint to zoom in and out towards/from the point of. Left and &lt;br /&gt;
     right mouse motion while Ctrl is held down has no effect. Shift &lt;br /&gt;
     and Ctrl held at the same time also enables zoom but disables &lt;br /&gt;
     TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 6. Holding the Alt key modifies the mouse movement such that mouse &lt;br /&gt;
     motion while the left mouse button is held down is translated &lt;br /&gt;
     into a pan of the viewpoint in a plane perpendicular to the &lt;br /&gt;
     vector pointing to the point of rotation. Shift and Alt held at &lt;br /&gt;
     the same time also enables pan but disables TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 7. The point of rotation can be set by holding the Shift key while &lt;br /&gt;
     pointing at an object and clicking the left mouse button. To &lt;br /&gt;
     provide feedback that the point has been selected the viewpoint &lt;br /&gt;
     shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1555</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1555"/>
				<updated>2007-03-14T20:21:10Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on any computer with a standard keyboard and mouse.  &lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
# If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
&lt;br /&gt;
# Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
&lt;br /&gt;
 3. Dragging the mouse left and right while holding the left mouse &lt;br /&gt;
     button down causes rotation about a vertical axis that passes &lt;br /&gt;
     through the point of rotation. Left mouse motion moves the near &lt;br /&gt;
     field objects to the left.&lt;br /&gt;
&lt;br /&gt;
 4. Dragging the mouse up and down while holding the left mouse &lt;br /&gt;
     button down causes rotation about a horizontal axis that passes &lt;br /&gt;
     through the point of rotation. Up mouse motion moves near field &lt;br /&gt;
     objects up.&lt;br /&gt;
&lt;br /&gt;
 5. Holding the Ctrl key down modifies the left button down mouse &lt;br /&gt;
     drag movement such that up and down (Y-axis) movement causes the &lt;br /&gt;
     viewpoint to zoom in and out towards/from the point of. Left and &lt;br /&gt;
     right mouse motion while Ctrl is held down has no effect. Shift &lt;br /&gt;
     and Ctrl held at the same time also enables zoom but disables &lt;br /&gt;
     TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 6. Holding the Alt key modifies the mouse movement such that mouse &lt;br /&gt;
     motion while the left mouse button is held down is translated &lt;br /&gt;
     into a pan of the viewpoint in a plane perpendicular to the &lt;br /&gt;
     vector pointing to the point of rotation. Shift and Alt held at &lt;br /&gt;
     the same time also enables pan but disables TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 7. The point of rotation can be set by holding the Shift key while &lt;br /&gt;
     pointing at an object and clicking the left mouse button. To &lt;br /&gt;
     provide feedback that the point has been selected the viewpoint &lt;br /&gt;
     shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1554</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1554"/>
				<updated>2007-03-14T20:19:07Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on any computer with a standard keyboard and mouse.  &lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
- If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
&lt;br /&gt;
- Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
&lt;br /&gt;
 3. Dragging the mouse left and right while holding the left mouse &lt;br /&gt;
     button down causes rotation about a vertical axis that passes &lt;br /&gt;
     through the point of rotation. Left mouse motion moves the near &lt;br /&gt;
     field objects to the left.&lt;br /&gt;
&lt;br /&gt;
 4. Dragging the mouse up and down while holding the left mouse &lt;br /&gt;
     button down causes rotation about a horizontal axis that passes &lt;br /&gt;
     through the point of rotation. Up mouse motion moves near field &lt;br /&gt;
     objects up.&lt;br /&gt;
&lt;br /&gt;
 5. Holding the Ctrl key down modifies the left button down mouse &lt;br /&gt;
     drag movement such that up and down (Y-axis) movement causes the &lt;br /&gt;
     viewpoint to zoom in and out towards/from the point of. Left and &lt;br /&gt;
     right mouse motion while Ctrl is held down has no effect. Shift &lt;br /&gt;
     and Ctrl held at the same time also enables zoom but disables &lt;br /&gt;
     TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 6. Holding the Alt key modifies the mouse movement such that mouse &lt;br /&gt;
     motion while the left mouse button is held down is translated &lt;br /&gt;
     into a pan of the viewpoint in a plane perpendicular to the &lt;br /&gt;
     vector pointing to the point of rotation. Shift and Alt held at &lt;br /&gt;
     the same time also enables pan but disables TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 7. The point of rotation can be set by holding the Shift key while &lt;br /&gt;
     pointing at an object and clicking the left mouse button. To &lt;br /&gt;
     provide feedback that the point has been selected the viewpoint &lt;br /&gt;
     shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1553</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1553"/>
				<updated>2007-03-14T20:18:50Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on any computer with a standard keyboard and mouse.  &lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
 - If mouse pointer is positioned over a TouchSensor then the pointer icon shall change its appearance to indicate that a left mouse click will activate the TouchSensor.&lt;br /&gt;
&lt;br /&gt;
 - Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer may be over and forces the mouse to function as the viewpoint navigation tool. &lt;br /&gt;
&lt;br /&gt;
 3. Dragging the mouse left and right while holding the left mouse &lt;br /&gt;
     button down causes rotation about a vertical axis that passes &lt;br /&gt;
     through the point of rotation. Left mouse motion moves the near &lt;br /&gt;
     field objects to the left.&lt;br /&gt;
&lt;br /&gt;
 4. Dragging the mouse up and down while holding the left mouse &lt;br /&gt;
     button down causes rotation about a horizontal axis that passes &lt;br /&gt;
     through the point of rotation. Up mouse motion moves near field &lt;br /&gt;
     objects up.&lt;br /&gt;
&lt;br /&gt;
 5. Holding the Ctrl key down modifies the left button down mouse &lt;br /&gt;
     drag movement such that up and down (Y-axis) movement causes the &lt;br /&gt;
     viewpoint to zoom in and out towards/from the point of. Left and &lt;br /&gt;
     right mouse motion while Ctrl is held down has no effect. Shift &lt;br /&gt;
     and Ctrl held at the same time also enables zoom but disables &lt;br /&gt;
     TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 6. Holding the Alt key modifies the mouse movement such that mouse &lt;br /&gt;
     motion while the left mouse button is held down is translated &lt;br /&gt;
     into a pan of the viewpoint in a plane perpendicular to the &lt;br /&gt;
     vector pointing to the point of rotation. Shift and Alt held at &lt;br /&gt;
     the same time also enables pan but disables TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 7. The point of rotation can be set by holding the Shift key while &lt;br /&gt;
     pointing at an object and clicking the left mouse button. To &lt;br /&gt;
     provide feedback that the point has been selected the viewpoint &lt;br /&gt;
     shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1552</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1552"/>
				<updated>2007-03-14T20:17:16Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on any computer with a standard keyboard and mouse.  &lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
 1. If mouse pointer is positioned over a TouchSensor then the &lt;br /&gt;
pointer icon shall change its appearance to indicate that a left &lt;br /&gt;
mouse click will activate the TouchSensor.&lt;br /&gt;
&lt;br /&gt;
 1. Holding the Shift key (or other key that may be user selectable) &lt;br /&gt;
overrides any TouchSensor that the pointer &lt;br /&gt;
may be over and forces the mouse to function as the viewpoint &lt;br /&gt;
navigation tool. &lt;br /&gt;
&lt;br /&gt;
 3. Dragging the mouse left and right while holding the left mouse &lt;br /&gt;
     button down causes rotation about a vertical axis that passes &lt;br /&gt;
     through the point of rotation. Left mouse motion moves the near &lt;br /&gt;
     field objects to the left.&lt;br /&gt;
&lt;br /&gt;
 4. Dragging the mouse up and down while holding the left mouse &lt;br /&gt;
     button down causes rotation about a horizontal axis that passes &lt;br /&gt;
     through the point of rotation. Up mouse motion moves near field &lt;br /&gt;
     objects up.&lt;br /&gt;
&lt;br /&gt;
 5. Holding the Ctrl key down modifies the left button down mouse &lt;br /&gt;
     drag movement such that up and down (Y-axis) movement causes the &lt;br /&gt;
     viewpoint to zoom in and out towards/from the point of. Left and &lt;br /&gt;
     right mouse motion while Ctrl is held down has no effect. Shift &lt;br /&gt;
     and Ctrl held at the same time also enables zoom but disables &lt;br /&gt;
     TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 6. Holding the Alt key modifies the mouse movement such that mouse &lt;br /&gt;
     motion while the left mouse button is held down is translated &lt;br /&gt;
     into a pan of the viewpoint in a plane perpendicular to the &lt;br /&gt;
     vector pointing to the point of rotation. Shift and Alt held at &lt;br /&gt;
     the same time also enables pan but disables TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 7. The point of rotation can be set by holding the Shift key while &lt;br /&gt;
     pointing at an object and clicking the left mouse button. To &lt;br /&gt;
     provide feedback that the point has been selected the viewpoint &lt;br /&gt;
     shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1551</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1551"/>
				<updated>2007-03-14T20:15:22Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on any computer with a standard keyboard and mouse.  &lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
1. If mouse pointer is positioned over a TouchSensor then the &lt;br /&gt;
pointer icon shall change its appearance to indicate that a left &lt;br /&gt;
mouse click will activate the TouchSensor.&lt;br /&gt;
&lt;br /&gt;
1. Holding the Shift key (or other key that may be user selectable) &lt;br /&gt;
overrides any TouchSensor that the pointer &lt;br /&gt;
may be over and forces the mouse to function as the viewpoint &lt;br /&gt;
navigation tool. &lt;br /&gt;
&lt;br /&gt;
 3. Dragging the mouse left and right while holding the left mouse &lt;br /&gt;
     button down causes rotation about a vertical axis that passes &lt;br /&gt;
     through the point of rotation. Left mouse motion moves the near &lt;br /&gt;
     field objects to the left.&lt;br /&gt;
&lt;br /&gt;
 4. Dragging the mouse up and down while holding the left mouse &lt;br /&gt;
     button down causes rotation about a horizontal axis that passes &lt;br /&gt;
     through the point of rotation. Up mouse motion moves near field &lt;br /&gt;
     objects up.&lt;br /&gt;
&lt;br /&gt;
 5. Holding the Ctrl key down modifies the left button down mouse &lt;br /&gt;
     drag movement such that up and down (Y-axis) movement causes the &lt;br /&gt;
     viewpoint to zoom in and out towards/from the point of. Left and &lt;br /&gt;
     right mouse motion while Ctrl is held down has no effect. Shift &lt;br /&gt;
     and Ctrl held at the same time also enables zoom but disables &lt;br /&gt;
     TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 6. Holding the Alt key modifies the mouse movement such that mouse &lt;br /&gt;
     motion while the left mouse button is held down is translated &lt;br /&gt;
     into a pan of the viewpoint in a plane perpendicular to the &lt;br /&gt;
     vector pointing to the point of rotation. Shift and Alt held at &lt;br /&gt;
     the same time also enables pan but disables TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 7. The point of rotation can be set by holding the Shift key while &lt;br /&gt;
     pointing at an object and clicking the left mouse button. To &lt;br /&gt;
     provide feedback that the point has been selected the viewpoint &lt;br /&gt;
     shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1550</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1550"/>
				<updated>2007-03-14T20:14:53Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on any computer with a standard keyboard and mouse.  &lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
* If mouse pointer is positioned over a TouchSensor then the &lt;br /&gt;
pointer icon shall change its appearance to indicate that a left &lt;br /&gt;
mouse click will activate the TouchSensor.&lt;br /&gt;
&lt;br /&gt;
 2. Holding the Shift key (or other key that may be user selectable) &lt;br /&gt;
    overrides any TouchSensor that the pointer &lt;br /&gt;
     may be over and forces the mouse to function as the viewpoint &lt;br /&gt;
     navigation tool. &lt;br /&gt;
&lt;br /&gt;
 3. Dragging the mouse left and right while holding the left mouse &lt;br /&gt;
     button down causes rotation about a vertical axis that passes &lt;br /&gt;
     through the point of rotation. Left mouse motion moves the near &lt;br /&gt;
     field objects to the left.&lt;br /&gt;
&lt;br /&gt;
 4. Dragging the mouse up and down while holding the left mouse &lt;br /&gt;
     button down causes rotation about a horizontal axis that passes &lt;br /&gt;
     through the point of rotation. Up mouse motion moves near field &lt;br /&gt;
     objects up.&lt;br /&gt;
&lt;br /&gt;
 5. Holding the Ctrl key down modifies the left button down mouse &lt;br /&gt;
     drag movement such that up and down (Y-axis) movement causes the &lt;br /&gt;
     viewpoint to zoom in and out towards/from the point of. Left and &lt;br /&gt;
     right mouse motion while Ctrl is held down has no effect. Shift &lt;br /&gt;
     and Ctrl held at the same time also enables zoom but disables &lt;br /&gt;
     TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 6. Holding the Alt key modifies the mouse movement such that mouse &lt;br /&gt;
     motion while the left mouse button is held down is translated &lt;br /&gt;
     into a pan of the viewpoint in a plane perpendicular to the &lt;br /&gt;
     vector pointing to the point of rotation. Shift and Alt held at &lt;br /&gt;
     the same time also enables pan but disables TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 7. The point of rotation can be set by holding the Shift key while &lt;br /&gt;
     pointing at an object and clicking the left mouse button. To &lt;br /&gt;
     provide feedback that the point has been selected the viewpoint &lt;br /&gt;
     shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1549</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1549"/>
				<updated>2007-03-14T20:13:25Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on any computer with a standard keyboard and mouse.  &lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
 1. If mouse pointer is positioned over a TouchSensor then the &lt;br /&gt;
     pointer icon shall change its appearance to indicate that a left &lt;br /&gt;
     mouse click will activate the TouchSensor.&lt;br /&gt;
&lt;br /&gt;
 2. Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer &lt;br /&gt;
     may be over and forces the mouse to function as the viewpoint &lt;br /&gt;
     navigation tool. &lt;br /&gt;
&lt;br /&gt;
 3. Dragging the mouse left and right while holding the left mouse &lt;br /&gt;
     button down causes rotation about a vertical axis that passes &lt;br /&gt;
     through the point of rotation. Left mouse motion moves the near &lt;br /&gt;
     field objects to the left.&lt;br /&gt;
&lt;br /&gt;
 4. Dragging the mouse up and down while holding the left mouse &lt;br /&gt;
     button down causes rotation about a horizontal axis that passes &lt;br /&gt;
     through the point of rotation. Up mouse motion moves near field &lt;br /&gt;
     objects up.&lt;br /&gt;
&lt;br /&gt;
 5. Holding the Ctrl key down modifies the left button down mouse &lt;br /&gt;
     drag movement such that up and down (Y-axis) movement causes the &lt;br /&gt;
     viewpoint to zoom in and out towards/from the point of. Left and &lt;br /&gt;
     right mouse motion while Ctrl is held down has no effect. Shift &lt;br /&gt;
     and Ctrl held at the same time also enables zoom but disables &lt;br /&gt;
     TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 6. Holding the Alt key modifies the mouse movement such that mouse &lt;br /&gt;
     motion while the left mouse button is held down is translated &lt;br /&gt;
     into a pan of the viewpoint in a plane perpendicular to the &lt;br /&gt;
     vector pointing to the point of rotation. Shift and Alt held at &lt;br /&gt;
     the same time also enables pan but disables TouchSensors.&lt;br /&gt;
&lt;br /&gt;
 7. The point of rotation can be set by holding the Shift key while &lt;br /&gt;
     pointing at an object and clicking the left mouse button. To &lt;br /&gt;
     provide feedback that the point has been selected the viewpoint &lt;br /&gt;
     shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1548</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1548"/>
				<updated>2007-03-14T20:12:56Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use on any computer with a standard keyboard and mouse.  &lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
1. If mouse pointer is positioned over a TouchSensor then the &lt;br /&gt;
     pointer icon shall change its appearance to indicate that a left &lt;br /&gt;
     mouse click will activate the TouchSensor.&lt;br /&gt;
&lt;br /&gt;
2. Holding the Shift key (or other key that may be user selectable) overrides any TouchSensor that the pointer &lt;br /&gt;
     may be over and forces the mouse to function as the viewpoint &lt;br /&gt;
     navigation tool. &lt;br /&gt;
&lt;br /&gt;
3. Dragging the mouse left and right while holding the left mouse &lt;br /&gt;
     button down causes rotation about a vertical axis that passes &lt;br /&gt;
     through the point of rotation. Left mouse motion moves the near &lt;br /&gt;
     field objects to the left.&lt;br /&gt;
&lt;br /&gt;
4. Dragging the mouse up and down while holding the left mouse &lt;br /&gt;
     button down causes rotation about a horizontal axis that passes &lt;br /&gt;
     through the point of rotation. Up mouse motion moves near field &lt;br /&gt;
     objects up.&lt;br /&gt;
&lt;br /&gt;
5. Holding the Ctrl key down modifies the left button down mouse &lt;br /&gt;
     drag movement such that up and down (Y-axis) movement causes the &lt;br /&gt;
     viewpoint to zoom in and out towards/from the point of. Left and &lt;br /&gt;
     right mouse motion while Ctrl is held down has no effect. Shift &lt;br /&gt;
     and Ctrl held at the same time also enables zoom but disables &lt;br /&gt;
     TouchSensors.&lt;br /&gt;
&lt;br /&gt;
6. Holding the Alt key modifies the mouse movement such that mouse &lt;br /&gt;
     motion while the left mouse button is held down is translated &lt;br /&gt;
     into a pan of the viewpoint in a plane perpendicular to the &lt;br /&gt;
     vector pointing to the point of rotation. Shift and Alt held at &lt;br /&gt;
     the same time also enables pan but disables TouchSensors.&lt;br /&gt;
&lt;br /&gt;
7. The point of rotation can be set by holding the Shift key while &lt;br /&gt;
     pointing at an object and clicking the left mouse button. To &lt;br /&gt;
     provide feedback that the point has been selected the viewpoint &lt;br /&gt;
     shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 --&lt;br /&gt;
 Mike McCann &lt;br /&gt;
 Software Engineer&lt;br /&gt;
 Monterey Bay Aquarium Research Institute&lt;br /&gt;
 7700 Sandholdt Road&lt;br /&gt;
 Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1547</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1547"/>
				<updated>2007-03-14T20:09:42Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data (paper: http://www.mbari.org/staff/mccann/vrml/ROVDataVis/papers/w3ds2004Paper-Rev4_submitted.pdf) we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use with a standard keyboard and mouse.  &lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
  1. If mouse pointer is positioned over a TouchSensor then the &lt;br /&gt;
     pointer icon shall change its appearance to indicate that a left &lt;br /&gt;
     mouse click will activate the TouchSensor.&lt;br /&gt;
&lt;br /&gt;
  2. Holding the Shift key overrides any TouchSensor that the pointer &lt;br /&gt;
     may be over and forces the mouse to function as the viewpoint &lt;br /&gt;
     navigation tool. &lt;br /&gt;
&lt;br /&gt;
  3. Dragging the mouse left and right while holding the left mouse &lt;br /&gt;
     button down causes rotation about a vertical axis that passes &lt;br /&gt;
     through the point of rotation. Left mouse motion moves the near &lt;br /&gt;
     field objects to the left.&lt;br /&gt;
&lt;br /&gt;
  4. Dragging the mouse up and down while holding the left mouse &lt;br /&gt;
     button down causes rotation about a horizontal axis that passes &lt;br /&gt;
     through the point of rotation. Up mouse motion moves near field &lt;br /&gt;
     objects up.&lt;br /&gt;
&lt;br /&gt;
  5. Holding the Ctrl key down modifies the left button down mouse &lt;br /&gt;
     drag movement such that up and down (Y-axis) movement causes the &lt;br /&gt;
     viewpoint to zoom in and out towards/from the point of. Left and &lt;br /&gt;
     right mouse motion while Ctrl is held down has no effect. Shift &lt;br /&gt;
     and Ctrl held at the same time also enables zoom but disables &lt;br /&gt;
     TouchSensors.&lt;br /&gt;
&lt;br /&gt;
  6. Holding the Alt key modifies the mouse movement such that mouse &lt;br /&gt;
     motion while the left mouse button is held down is translated &lt;br /&gt;
     into a pan of the viewpoint in a plane perpendicular to the &lt;br /&gt;
     vector pointing to the point of rotation. Shift and Alt held at &lt;br /&gt;
     the same time also enables pan but disables TouchSensors.&lt;br /&gt;
&lt;br /&gt;
  7. The point of rotation can be set by holding the Shift key while &lt;br /&gt;
     pointing at an object and clicking the left mouse button. To &lt;br /&gt;
     provide feedback that the point has been selected the viewpoint &lt;br /&gt;
     shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
Please fire away on this draft specification.&lt;br /&gt;
&lt;br /&gt;
Best regards,&lt;br /&gt;
Mike&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
Mike McCann &lt;br /&gt;
Software Engineer&lt;br /&gt;
Monterey Bay Aquarium Research Institute&lt;br /&gt;
7700 Sandholdt Road&lt;br /&gt;
Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1546</id>
		<title>Examine mode behavior for exploring geospatial worlds</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Examine_mode_behavior_for_exploring_geospatial_worlds&amp;diff=1546"/>
				<updated>2007-03-14T20:07:23Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
One of the issues raised at 2-day X3D Earth technical requirements workshop (http://www.web3d.org/x3d-earth/workshop2006/) was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  For the scientific data visualization of MBARI's ROV Dive data we have found CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek to be very effective and easy to use with a standard keyboard and mouse.  &lt;br /&gt;
&lt;br /&gt;
Here are recommendations to browser developers for implementation of Examine mode:&lt;br /&gt;
&lt;br /&gt;
  1. If mouse pointer is positioned over a TouchSensor then the &lt;br /&gt;
     pointer icon shall change its appearance to indicate that a left &lt;br /&gt;
     mouse click will activate the TouchSensor.&lt;br /&gt;
&lt;br /&gt;
  2. Holding the Shift key overrides any TouchSensor that the pointer &lt;br /&gt;
     may be over and forces the mouse to function as the viewpoint &lt;br /&gt;
     navigation tool. &lt;br /&gt;
&lt;br /&gt;
  3. Dragging the mouse left and right while holding the left mouse &lt;br /&gt;
     button down causes rotation about a vertical axis that passes &lt;br /&gt;
     through the point of rotation. Left mouse motion moves the near &lt;br /&gt;
     field objects to the left.&lt;br /&gt;
&lt;br /&gt;
  4. Dragging the mouse up and down while holding the left mouse &lt;br /&gt;
     button down causes rotation about a horizontal axis that passes &lt;br /&gt;
     through the point of rotation. Up mouse motion moves near field &lt;br /&gt;
     objects up.&lt;br /&gt;
&lt;br /&gt;
  5. Holding the Ctrl key down modifies the left button down mouse &lt;br /&gt;
     drag movement such that up and down (Y-axis) movement causes the &lt;br /&gt;
     viewpoint to zoom in and out towards/from the point of. Left and &lt;br /&gt;
     right mouse motion while Ctrl is held down has no effect. Shift &lt;br /&gt;
     and Ctrl held at the same time also enables zoom but disables &lt;br /&gt;
     TouchSensors.&lt;br /&gt;
&lt;br /&gt;
  6. Holding the Alt key modifies the mouse movement such that mouse &lt;br /&gt;
     motion while the left mouse button is held down is translated &lt;br /&gt;
     into a pan of the viewpoint in a plane perpendicular to the &lt;br /&gt;
     vector pointing to the point of rotation. Shift and Alt held at &lt;br /&gt;
     the same time also enables pan but disables TouchSensors.&lt;br /&gt;
&lt;br /&gt;
  7. The point of rotation can be set by holding the Shift key while &lt;br /&gt;
     pointing at an object and clicking the left mouse button. To &lt;br /&gt;
     provide feedback that the point has been selected the viewpoint &lt;br /&gt;
     shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
Please fire away on this draft specification.&lt;br /&gt;
&lt;br /&gt;
Best regards,&lt;br /&gt;
Mike&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
Mike McCann &lt;br /&gt;
Software Engineer&lt;br /&gt;
Monterey Bay Aquarium Research Institute&lt;br /&gt;
7700 Sandholdt Road&lt;br /&gt;
Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Recommendations_for_browser_developers&amp;diff=1545</id>
		<title>Recommendations for browser developers</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Recommendations_for_browser_developers&amp;diff=1545"/>
				<updated>2007-03-14T19:59:11Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Recommendations for browser developers ==&lt;br /&gt;
&lt;br /&gt;
* [[Examine node behavior for exploring geospatial worlds]]&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Recommendations_for_browser_developers&amp;diff=1544</id>
		<title>Recommendations for browser developers</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Recommendations_for_browser_developers&amp;diff=1544"/>
				<updated>2007-03-14T19:56:45Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the issues raised at our 2-day workshop was the need for some uniformity amongst browsers for effective user navigation in X3D Earth worlds.  I've tried to summarize the behaviour of CosmoPlayer's Examine mode with Shift key set to Turbo Mode and Continuous Seek.  I'm sending this out for comment and consideration...&lt;br /&gt;
&lt;br /&gt;
The Examine navigation mode for X3D Earth should have the following behaviors:&lt;br /&gt;
&lt;br /&gt;
  1. If mouse pointer is positioned over a TouchSensor then the &lt;br /&gt;
     pointer icon shall change its appearance to indicate that a left &lt;br /&gt;
     mouse click will activate the TouchSensor.&lt;br /&gt;
&lt;br /&gt;
  2. Holding the Shift key overrides any TouchSensor that the pointer &lt;br /&gt;
     may be over and forces the mouse to function as the viewpoint &lt;br /&gt;
     navigation tool. &lt;br /&gt;
&lt;br /&gt;
  3. Dragging the mouse left and right while holding the left mouse &lt;br /&gt;
     button down causes rotation about a vertical axis that passes &lt;br /&gt;
     through the point of rotation. Left mouse motion moves the near &lt;br /&gt;
     field objects to the left.&lt;br /&gt;
&lt;br /&gt;
  4. Dragging the mouse up and down while holding the left mouse &lt;br /&gt;
     button down causes rotation about a horizontal axis that passes &lt;br /&gt;
     through the point of rotation. Up mouse motion moves near field &lt;br /&gt;
     objects up.&lt;br /&gt;
&lt;br /&gt;
  5. Holding the Ctrl key down modifies the left button down mouse &lt;br /&gt;
     drag movement such that up and down (Y-axis) movement causes the &lt;br /&gt;
     viewpoint to zoom in and out towards/from the point of. Left and &lt;br /&gt;
     right mouse motion while Ctrl is held down has no effect. Shift &lt;br /&gt;
     and Ctrl held at the same time also enables zoom but disables &lt;br /&gt;
     TouchSensors.&lt;br /&gt;
&lt;br /&gt;
  6. Holding the Alt key modifies the mouse movement such that mouse &lt;br /&gt;
     motion while the left mouse button is held down is translated &lt;br /&gt;
     into a pan of the viewpoint in a plane perpendicular to the &lt;br /&gt;
     vector pointing to the point of rotation. Shift and Alt held at &lt;br /&gt;
     the same time also enables pan but disables TouchSensors.&lt;br /&gt;
&lt;br /&gt;
  7. The point of rotation can be set by holding the Shift key while &lt;br /&gt;
     pointing at an object and clicking the left mouse button. To &lt;br /&gt;
     provide feedback that the point has been selected the viewpoint &lt;br /&gt;
     shall zoom about 20 percent of the distance toward that point.&lt;br /&gt;
&lt;br /&gt;
Please fire away on this draft specification.&lt;br /&gt;
&lt;br /&gt;
Best regards,&lt;br /&gt;
Mike&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
Mike McCann &lt;br /&gt;
Software Engineer&lt;br /&gt;
Monterey Bay Aquarium Research Institute&lt;br /&gt;
7700 Sandholdt Road&lt;br /&gt;
Moss Landing, CA 95039-9644&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	<entry>
		<id>https://old.web3d.org/wiki/index.php?title=Main_Page&amp;diff=1543</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://old.web3d.org/wiki/index.php?title=Main_Page&amp;diff=1543"/>
				<updated>2007-03-14T19:53:34Z</updated>
		
		<summary type="html">&lt;p&gt;Mmccann: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About the Public X3D Wiki ==&lt;br /&gt;
* [[Usage Guidelines]]&lt;br /&gt;
* [[How to wiki]]&lt;br /&gt;
* [[Create New Page]]&lt;br /&gt;
&lt;br /&gt;
== X3D Documentation ==&lt;br /&gt;
* [[How-To Guides]]&lt;br /&gt;
* [[Node Reference]]&lt;br /&gt;
* [[Plug-in and browser compliance]]&lt;br /&gt;
* [[Recommendations for browser developers]]&lt;br /&gt;
&lt;br /&gt;
== X3D commmunity info ==&lt;br /&gt;
* [[Upcoming X3D events]]&lt;/div&gt;</summary>
		<author><name>Mmccann</name></author>	</entry>

	</feed>